Silent Hill 2 - Wikipedia. Silent Hill 2. Developer(s)Konami Computer Entertainment Tokyo. Publisher(s)Konami.
Director(s)Masashi Tsuboyama. Producer(s)Akihiro Imamura. Artist(s)Masahiro Ito. Writer(s)Hiroyuki Owaku. Composer(s)Akira Yamaoka. Series. Silent Hill.
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Platform(s)Play. Station 2, Xbox, Microsoft Windows. Release. September 2.
Original Version. Play. Station 2. NA: September 2.
JP: September 2. 7, 2. EU: November 2. 3, 2. Director's Cut. Xbox. NA: December 1. 9, 2. JP: February 2. 2, 2. EU: October 4, 2. Play. Station 2. JP: July 4, 2.
NA: November 1. 7, 2. EU: February 2. 8, 2.
Microsoft Windows. NA: December 2, 2. EU: February 2. 8, 2.
Genre(s)Survival horror. Mode(s)Single- player. Silent Hill 2[a] is a survival horror video game published by Konami for the Play. Station 2 and developed by Team Silent, a production group within Konami Computer Entertainment Tokyo.
The game was released in September 2. Silent Hill series.
An extended version of the game containing a short bonus scenario and other minor additions was published for Xbox in December of the same year. In 2. 00. 2 it was ported to the Microsoft Windows operating system. A remasteredhigh- definition version of the game was released for the Play. Station 3 and the Xbox 3. Silent Hill HD Collection.
While set in the series' eponymous fictional American town, Silent Hill 2 is not a direct sequel to the first Silent Hill game. Watch The Indian In The Cupboard Online (2017). Instead, it centers on James Sunderland, who enters the town after receiving a letter written by his deceased wife, saying she is waiting for him in their "special place" in Silent Hill. Joined by Maria, who strongly resembles her, he searches for her and discovers the truth about her death. Additional material in re- releases and ports included Born from a Wish, a sub- scenario which focuses on Maria before she and James meet. Watch Million Dollar Arm Megavideo. Silent Hill 2 uses a third- person view and gameplay places a greater emphasis on finding items and solving riddles than combat.
Psychological aspects such as the gradual disappearance of Mary's letter were added to the game. More humanoid than their counterparts in the preceding game, some of the monsters were designed to reflect James' subconscious. References to history, films and literature can also be found in the game. Silent Hill 2 received critical acclaim upon its release. Within the month of its release in North America, Japan, and Europe, over one million copies were sold, with the greatest number of sales in North America. English- language critics praised the atmosphere, graphics, story and monster designs of Silent Hill 2, but criticized the controls as being difficult to use although much improved over its predecessor. Since its release, the game has appeared on several critics' top lists for its story and use of metaphors, psychological horror and taboo topics as well as its soundtrack/sound design.
Because of the success of Silent Hill 2, a sequel titled Silent Hill 3 was released in 2. Gameplay[edit]. James preparing to fight a monster. The object of Silent Hill 2 is to guide player character, James Sunderland, through the monster- filled town of Silent Hill as he searches for his deceased wife. The game features a third- person view, with various camera angles.[1] The default control for Silent Hill 2 has James moving in the direction that he is facing when the player tilts the analog stick upwards.[2]Silent Hill 2 does not use a heads- up display; to check James' health, location, and items, the player must enter the pause- game menu to review his status.[3][4] Throughout the game, James collects maps, which can only be read if there is sufficient light or when his flashlight is on.[3] He also updates relevant maps to reflect locked doors, clues, and obstructions,[2] and writes down the content of all documents for future reference.[3]Much of the gameplay consists of navigating the town and finding keys or other items to bypass doors or other obstructions, with less focus on killing enemies.[2] Occasionally puzzles will be presented, often with riddles left for the player to interpret.[2] The difficulty levels of the enemies and the puzzles are determined independently by the player before starting the game.[1] James keeps a radio with him, which alerts him to the presence of creatures by emitting static, allowing him to detect them even through the thick fog.[3] He also tilts his head in the direction of a nearby item or monster.[1] For combat, he finds three melee weapons and three firearms over the course of the game, with another two melee weapons unlocked during replays.[1] "Health" restoratives and ammunition can be found throughout the game.[3]Setting[edit]While not a direct sequel to the events and characters of the first Silent Hill game, Silent Hill 2 takes place in the series' namesake town, located in the northeastern United States.[5][6]Silent Hill 2 is set in another area of the town,[7] and explores some of Silent Hill's backstory.[5] The town draws upon the psyche of its visitors and ultimately forms alternative versions of the town, which differ depending on the character.[note 1][8] The concept behind the town was "a small, rural town in America"; to make the setting more realistic, some buildings and rooms lack furnishings.[1. Letter from Silent Heaven[edit]James Sunderland (Guy Cihi) is the protagonist of the main scenario of Silent Hill 2. He comes to the town after receiving a letter from his wife Mary (Monica Taylor Horgan), who died of an illness three years before.[1. While exploring the town, he encounters Maria (also Monica Taylor Horgan), who strongly resembles Mary except for her different personality and clothing; Angela Orosco (Donna Burke), a teenage runaway searching for her mother; Eddie Dombrowski (David Schaufele), another teenage runaway who was somehow brought to the town; and Laura (Jacquelyn Brekenridge), an eight- year- old who has met and befriended Mary.[1.
After arriving in Silent Hill, James decides to search a local park,[1. Maria, who claims that she has never met or seen Mary.
As she is scared, he allows her to follow him. While looking for Laura inside a hospital, James and Maria are ambushed by the monster Pyramid Head, and Maria is killed by him just as James escapes.[1. He resumes his task of finding Mary, and chooses to search a local hotel where he and Mary spent their vacation.[1. On the way, James finds Maria alive and unharmed in a locked room.[1. She claims ignorance of their previous encounter and discusses elements of James' and Mary's past that only Mary would know.[1.
James then sets off to find a way to release Maria from the room and eventually returns to find her dead again. Later on, he rescues Angela from a monster; she confesses that her father used to sexually abuse her,[2. James can find implies she killed him in self- defense before coming to Silent Hill.[1. He also confronts Eddie, who admits to maiming a bully, and killing a dog, before fleeing to Silent Hill.[2. Attacked by Eddie, James kills him in self- defense. At this point, it is revealed that Eddie saw a different version of Silent Hill - while James sees monsters that reflect his relationship with his wife, Eddie sees people laughing and taunting him to violence. At the hotel, James locates a videotape which depicts him killing his dying wife.[2.
At this point in the game, the letter from Mary is shown to have been a blank piece of paper the entire time. In another room, a final meeting with Angela sees her giving up on life as she is unable to cope with her trauma and guilt any longer. She walks into a fire and is not seen again. At this point it is revealed that in Angela's version of Silent Hill the town is always on fire.[2. James later encounters two Pyramid Heads, along with an alive Maria, who is killed again.
James realizes that Pyramid Head was created because he needed someone to punish him, and all the monsters have been manifestations of his psyche. The envelope from Mary disappears and both Pyramid Heads commit suicide.